We're Moving! Hey there! For many months, itch has been our place of choice to release our devlogs. Now, that CACTUS is available for wishlisting on Steam, we'l...
We Need to Talk Hey folks! We’ve got a lot of news this week. First of all, we're thrilled to welcome Jeremy as our new game designer. He’s already deep dow...
Hi Again! This week's gonna be a short update, centered around community news rather than game updates. The reason being that we focus on planning our participa...
Sharpen Your Needles! The first people have played our game! And so can you! Their feedback had a drastic impact on the Desert Temple - the level that can be te...
News: Demo & Discord Over the past months, our game has grown bigger and more ambitious , way beyond the initial concept of a plain highscore arena shooter. In...
Closing In The demo release inches closer and closer! Let’s have a look at some key features that will be part of the package. Some of these are player abilit...
What's New? We're in the middle of a big hustle and bustle. Still, it’s time for another update on CACTUS. First thing’s first. We originally planned to pub...
All About Art For today’s devlog, we thought we could for once shed some light on what our artist has been up to. You'll learn how we decided on the art style...